Overview
World 00 is the first in the series of Geostrategic worlds. This world is intended to be a prototype for developing the basic game mechanics.
World 00 has a simple 2D grid on which units are positioned. Some units are autonomous units (which can be owned by players) and the rest are inert units. The characteristics of units are defined by their classification. The actions of a classification define how players can interact with units of that classification.
flowchart LR
subgraph units[Units]
autonomous_units[Autonomous Units]
inert_units[Inert Units]
end
players[Players]
classifications[Classifications]
actions[Actions]
autonomous_units .->|"owned by"| players
autonomous_units & inert_units -->|"belong to"| classifications
actions -->|"part of"| classifications